Путана бантик





Learn how to draw shapes, such as ellipses, rectangles, polygons, and paths.

Путана бантик

Path classWindows. Shapes namespaceWindows. Shape classes and Путана бантик classes. Путана бантик main difference between these classes is that a Shape has a brush associated with it and can be rendered to the screen, and a Geometry путана бантик defines a region of space and is not rendered unless it helps contribute information to another UI property.

This topic covers mainly the Shape classes. For a Shape to render to the app canvas, you must associate a Brush with it. Set the Fill property of the Shape to the Brush you want. For more info about brushes, see Using brushes.

A Stroke also requires a Brush that defines its appearance, and should have a путана бантик value for StrokeThickness. An Ellipse is a shape with a curved perimeter.

Путана бантик

When an Ellipse is путана бантик in a UI layout, its size is assumed to be the same as a rectangle with that Width and Height ; the area outside the perimeter does not have rendering but still is part of its layout slot size.

A set путана бантик 6 Ellipse elements are part of the control template for the ProgressRing control, and 2 concentric Ellipse elements are part of a RadioButton.

A Rectangle is a four-sided shape with its opposite sides путана бантик equal. To create a basic Rectanglespecify a Widtha Heightand a Fill. You can путана бантик the corners of a Rectangle.

Путана бантик

To create rounded corners, specify a value for the RadiusX and RadiusY properties. These properties specify the x-axis and y-axis of an ellipse that defines the curve of the corners.

The maximum allowed value of RadiusX is the Путана бантик divided by two and the maximum allowed value of RadiusY is the Height путана бантик by two.

Путана бантик

The next example creates a Rectangle with a Width of and a Height of We set the StrokeThickness to 3. We set the RadiusX property to 50 and the RadiusY путана бантик to 10, which gives the Rectangle rounded corners.

If your intention is to путана бантик a rectangle shape around other content, it might be better to use Border because it can have путана бантик content and will automatically size around that content, rather than using the fixed dimensions for height and width like Rectangle does. A Border also has the option of having rounded corners if you set the CornerRadius property.

On the other hand, a Rectangle is probably a better choice for control composition. A Polygon is a путана бантик with a boundary defined путана бантик an arbitrary number of points. Путана бантик boundary is created by connecting a line from one point to путана бантик next, with the last point connected to the first point. The Points property defines the collection of points that make up the boundary. In XAML, you define the points with a comma-separated list.

In code-behind you use a PointCollection to define the points and you add each individual point as a Point value to the collection. The rendering logic for a Polygon assumes that you are defining a closed shape and will путана бантик the end point to the start point implicitly.

The next example creates a Polygon with 4 points set to 10,60,andFor example, a Point is part of the event data for touch events, so you can know exactly where in a coordinate space the touch action occurred. A Line is simply a line drawn between two points in coordinate space.

A Line ignores any value provided for Fillпутана бантик it has no interior space. This enables minimal markup for horizontal or vertical lines. You could then use a TranslateTransform to move the entire Lineif you wanted it to start at a point other than 0,0.

A Polyline is similar to a Polygon in that the boundary of the shape is defined by a set of points, except the last point in a Polyline is not connected to the first point. If you путана бантик a Fill of a Polylinethe Fill paints the interior space of the shape, even if the start point and end point of the Points set for the Polyline do not intersect.

If you do not specify a Fillthen the Polyline is similar to what would have rendered if you had specified путана бантик individual Line elements where the start points and end points of consecutive lines intersected. As with a Polygonпутана бантик Points property defines the collection of points that make up the boundary.

Путана бантик

In code-behind, you use a PointCollection to define the points and you add each individual point as a Point structure to the collection. This example creates a Путана бантик with four points set to 10,60,andA Stroke is defined but not a Fill. Notice that the first and last points are not connected by the Stroke outline as they are in путана бантик Polygon. A Path is the most versatile Shape because you can use путана бантик to define an arbitrary geometry. But with this versatility comes complexity.

You define the geometry of a path with the Data property. There are two techniques for setting Data:. This example shows a Path that might have resulted from using Blend for Visual Studio to produce just a few vector shapes and then saving the result as XAML. The total Path consists of a Bezier curve segment and a line segment. The example is mainly intended to give you some examples of what elements exist in путана бантик Path. Data serialization format and what the numbers represent.

Путана бантик Data begins with the move command, indicated by "M", which establishes an absolute start point for the path.

Путана бантик

Путана бантик first segment is a cubic Bezier curve that begins atand ends at, which is drawn by using the two control points ,25 and путана бантик, This segment is indicated by the "C" command in the Data attribute string.

The second segment begins with an absolute horizontal line command "H", which specifies a line drawn from the preceding subpath endpointto a new путана бантикThe next example shows a usage of the other technique we discussed: This example exercises some of the contributing geometry types that can be used as part of a PathGeometry: PathFigure and the various elements that can be a segment in PathFigure.

Using PathGeometry may путана бантик more readable than populating a Path. On the other hand, Path. Our new feedback system is built on GitHub Issues.

Путана бантик

Read about this change in our blog post. Fill and Stroke for shapes For a Shape to render to the app canvas, путана бантик must associate a Brush with it. Ellipse An Ellipse is a shape with a curved perimeter. Rectangle A Rectangle is a four-sided shape with its opposite sides being equal.

Polygon A Polygon is a shape with a boundary defined by an путана бантик number of points.

Путана бантик

Point 10, ; points. Point 60, ; points. Point; points. Point; polygon1. Line A Line is simply a line drawn between two points in coordinate space. Add line1 ; Polyline A Polyline is similar to a Polygon in that the boundary of the shape is defined by a set of points, except the last point in a Polyline is not connected to the first point.

Point; polyline1. Путана бантик A Path is the most versatile Shape because you can use it to define an arbitrary geometry. There are two techniques for setting Data: In this form, the Path.

Data value is consuming a serialization format for graphics. Instead, you use design tools that enable you to work in a design or drawing metaphor on a surface. You can set the Data property путана бантик a single Geometry object. This can be done in code or in XAML. Путана бантик single Geometry is путана бантик a GeometryGroupwhich acts as a путана бантик that can composite multiple geometry definitions into a single object for purposes of the object model.

The most common reason for doing this is because you want to use one or more of the curves and complex shapes that can be defined as Segments values for a PathFigurefor example BezierSegment. FromArgb,; путана бантик. Add rectangleGeometry1 ; geometryGroup1.

Путана бантик

Point 50, путана бантик ; pathFigureCollection1. Add pathFigure1 ; pathGeometry1. Add pathSegment2 ; pathFigure1. Add pathGeometry1 ; path1. Product feedback Sign in to give documentation feedback Content feedback You may also leave feedback directly on GitHub.

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